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Stamina Warden MASSIVE Clear Build

This load out is currently my favorite loadout in the game for PVE. I currently play it on my Werewolf Warden and in this latest chapter it's about to get the biggest buff with as its a double proc set it's going to be insane.

The build is a dot build this works with Azureblight Reaper Set which with each dot applies a mark and at 20 the marks explode causing a massive amount of disease damage. The marks can be applies on multiple enemies at once meaning if you have a aoe dot applicator like stampede with the Maelstrom 2 Handed you can engage in a with multiple dots with just one attack. The warden class is perfect for this build as there are lots of ways to apply dots that proc the Azureblight 5 piece, We're also using Aegis Caller set which applies some great single target damage. 

Both these sets scale with weapon damage so applying simmering frenzy and keeping our sustain with bloodthirst we should be seeing some massive AOE damage dropping with this build.

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This is a health build even though we're stage 4 vampire. We're stage 4 so we can reduce the cost of simmering frenzy and we also bring the cost down with jewelry infused cost reduction. You should be seeing up time of simmering frenzy in the 11k easy with this build. If you want to go solo drop malacath bands and switch to the ring of the pale order. You could even go 2 Handed front bar too.

You can check the video guide

Attributes 0 Magicka 64 Health 0 Stamina

Mundus Stone Choices:

The Lover: Penetration

The Warrior for Weapon Damage

Race: Imperial

Food Easy food

Cyrodilic Field Tonic for Stamina and Magicka Recovery

Cyrodilic Field Tack for Max Stamina and Max Health

Both from PvP Vendors

The Jewel of Misrule for Health boost and Stamina and Magicka Recovery

Gear Sets

Azureblight Reaper.jpg

Name: Azureblight Reaper
Type: Dungeon
Location: Lair of Maarselok
Requires DLC: Scalebreaker
Style: Stags of Z'en

This is not an easy set to farm. Lair of Maarselok is a tough dungeon but it can be farmed if you've got a good group. It's worth the persistence though as the damage out put is mental.

It's not the best set against solo targets but group clear it's crazy good.

Aegis Caller.jpg

Name: Aegis Caller
Type: Dungeon
Location: Unhallowed Grave
Requires DLC: Harrowstorm
Style: Pyre Watch

Another difficult set to farm especially going for the 2 handed maul. I got mine in a chest so make sure you loot up. The Aegis caller is a great single target attack but you will find it procs a lot once the group has died due to Azureblight proccing. 

Malacath Bands.jpg

Name: Malacath's Band of Brutality
Type: Mythic
Location: Antiquities
Requires DLC: Greymoor

There's a few options here when it comes to chosing a mythic or monster set. You should chose on your play style but as this damage is percentage based and we're not apply much crit damage this will give us a huge uplift in damage. If you are short on resources the Torc of tonal consistency  is another choice 


Name: Kra'gh
Type: Monster Set
Location: Fungal Grotto I, Maj
Style: Undaunted

It's all about the penetration on this build so 1 piece Kra'gh is BIS here

As mentioned above if you want to change to a full monster set drop Malacath's Bands. You may find resources are an issues and this may help.

Active Skills

Front Bar

Growing Swarm.png
Gripping Shards.png
Arctic Blast.png
Bird of Prey.png
Dawnbreaker of Smiting.png
Growing Swarm.png

Growing swarm

Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for 4734 Bleed Damage over 10 seconds. The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Enemies near the carrier take 524 Bleed Damage every 2 seconds for the duration.


Bloodthirst - This is your spammable at high end simmering Frenzy as it heals you for a lot

Flood an enemy with steel, battering them with five consecutive attacks that each deal 438 Physical Damage. The final hit deals 300% more damage and heals you for 63% of the damage caused.

Gripping Shards.png

Gripping Shards

Conjure icy shards around you to skewer enemies in the area, immobilizing them for 3 seconds and dealing 511 Frost Damage every 1 second for 12 seconds. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. Damage done is based on your Maximum Health and has a higher chance to apply the Chilled status effect.

Arctic Blast.png

Artic Blast- This is you emergency heal and is very very strong. Bascially an on shit button

Envelop yourself in winter winds, instantly healing for 4131 Health and an additional 495 Health every 1 second over 5 seconds. While the effect persists the winds pulse outwards, dealing 435 Frost Damage every 1 second to nearby enemies. Enemies hit by this effect 3 times are stunned for 4 seconds. This healing from this ability scales with your Maximum Health.

Bird of Prey.png

Bird of Prey for the passive Minor Berserk and also + 2% from Animal Companion make this a solid ability

Invoke the spirit of agility to gain Major Expedition 6 seconds, increasing your Movement Speed by 30%. While slotted gain Minor Berserk, increasing your damage done by 5%.

Dawnbreaker of Smiting.png

Dawnbreaker - This is slotted for the 3% weapon damage increase in the fighter guild tree.

Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 4737 Physical Damage to enemies in front of you, an additional 5682 Physical Damage over 6 seconds, and stunning them for 2 seconds.

Back Bar

Echoing Vigor.png
Simmering Frenzy.png
Swarming scion.png

Sampede turns Merciless Weapon in to a mass AOE bleed ability for 15 seconds. The synergy is crazy and you should not need anything else.

Launch across the earth and smash an enemy, dealing 1894 Physical Damage to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing 283 Physical Damage to all enemies in the area every 1 second for 10 seconds.



Bleed over shield for more Damage and a huge AOE

Focus your strength into a mighty swing, dealing 2293 Physical Damage to enemies in front of you, and causing them to bleed for an additional 2365 Bleed Damage over 10 seconds.

Echoing Vigor.png

Echoing Vigor

We've gone for the longer rotation stamina heal as it will scale with simmering frenzy and we want a long uptime if we don't have a target to attack to proc bloodthirst.

Let loose a battle cry, instilling you and your allies with resolve and healing for 4585 Health over 10 seconds.

Simmering Frenzy.png

Simmering Frenzy

The focus of every build. Learn to toggle this ability without killing yourself and enjoy the devastating damage.

Allow your monstrous appetites to take hold, increasing your Weapon Damage and Spell Damage by 660. While toggled on, the Health cost of this ability increases by 20% and Weapon Damage and Spell Damage bonus increases by 10% every second. You also cannot be healed by anyone other than yourself.



Focus your strength and resolve to gain Major Brutality, increasing your Weapon Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 15% for 20 seconds. You heal for 1578 Health when Rally ends. The final heal is increased by 15% every 1 second, up to a maximum of 300%.

Swarming scion.png

Swarming Scion

Extend Simmering Frenzy time by using this ultimate.

Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Maximum Health, Magicka, and Stamina are increased by 10000, you heal for 15% of all damage you deal, and you can see enemies through walls. Bats also swarm around you and shred enemies that come close, dealing 1145 Magic Damage every 1 second.

Champion Slotted Passives


Reaving blows.jpg
Master at Arms.jpg
Biting Aura.jpg


Boundless Vitality.jpg
Bloody Renewal.jpg
Siphoning Spells.jpg


Steed's Blessing.jpg
Sustaining Shadows.jpg
gifted Rider.jpg
War Mount.jpg
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